[This sheet is present in every of the Topologika game packages, which is why it is only reproduced once.]
If you did not purchase this product directly from Topologika, please return the enclosed postcard to the address below in order to register your ownership of this product and to receive details of updates and new releases. Remember to include your name and address and the make of computer. Please also affix a second-class stamp.
See separate 'Technical Hints Sheet'
The top line contains a short description of where you are, together with your current score. The bottom section displays your current location in greater detail, together with your own input and the game's responses.
GO NORTH, THEN EAT THE PIG, E, SW, IN
GET ALL BUT THE DUCK AND GOBLET, LEAVE
GET - takes the first relevant object
DROP - drops it
TAKE THE PIG AND UNICORN, WAIT
HELLO - equivalent to saying it
LOOK - gives a full description of your current location
SAVE - stores your current position on disc
RESTORE - brings back the saved game
RESTART - begins at the beginning
QUIT or STOP
VERBOSE - makes game give the full description of where you are
NORMAL - makes game give the full description the first time you arrive at a new place, with short descriptions for later visits
TERSE - forces game to give short descriptions
INVENTORY - lists your current possessions
In general, 'mode of play' commands (like SAVE, NORMAL, LOOK, etc) don't take a turn.
You may be puzzled why the EXAMINE command is of such limited use. The game is conceived in such a way that in solving the puzzles you are not involved in merely happening to discover things about the objects. It is only by manipulating them where possible, or combining them in some way, that the relevant dwatures are revealed. (Some locations, however, may contain hidden depths.)
If you get completely stuck, on-line help is available by typing HELP. Look up your problem on the list of hints (in the relevant sealed envelope) and give the hint number you require. You will then be given somw sort of clue. The HELP facility is structured in stages so that you will initially get a partial clue, and will be given due warning if the entire puzzle is about to be revealed to you.
If despite the HELP system you are completely stuck, TOPOLOGIKA will be pleased to help out. Send a S. A. E. with full details of the problem AND PROOF OF PURCHASE to:
P. O. Box 39
PETERBOROUGH PE7 3RL
We regret that telephone help is not available.
[There follow various copyright notices for the different games, which are not reproduced here.]